D3CL Community boards > Community information and announcements
US & EU D3CL Season #2
DarkRaven:
i have a question about stalemates
in the event of a stalemate are both players required to up dps or not?
i just played vs a very tanky tempest rush monk, he didnt change any gear in the game, although i easily tanked him in first rounds. without tempest it was 1-0 for me, than we both died 2-1, after that he used TR without changing any gear but i had to add a lot of dps and drop ehp. he kept insisting he cant up the dps although he had 80k hp with bt set and 140k dps. I went from my normal 60k dps up to 85-90k, so basically 50% more dps and a big ehp drop, also using more fury generating skills to catch his ever running tempest rush. (this may seem like low dps but it's actually pretty normal dps of barbs vs monks)
questions:
1. were we both supposed to up dps? he basically kept his ehp while adding the ever running tempest rush
2. if i chose to just stalemate after 1-0 or 2-1 would i have won the match or it would have to be canceled? if i just refuse to up dps on gear, like he did
it's not a rant, although tanky tempest rush monks are the most stalemate build in the game, but a question to know how i will play against this kind of spec in the future, because my intention now is to just go with max ehp and refuse to change any gear whenever i face tempest rush with tank gear.
N0F3aR:
I think gonna be good some promotion about the league in sites. 41 players is like nothing compared to 300+ 1st season.
DarkRaven:
I fought again vs insane, he had 100k hp and still enough dps to kill me in my tankiest spec
i tried with normal build, and i got him once in wotb to about 15% hp but it was clearly no chance for me, it probably means I'm outgeared, like almost all players here, except vimer who is probably in the 50-100B gear range.
seems that the most important skills for barb vs good wd are:
1. how to chase and stun the wd when he runs around a rock while u have wotb
2. how to run for 1.45minutes around the map without getting hit too much by the 1000-yards-over-the-wall skills.
I will share how i do it, maybe better barbs or wds can tell me how to do it better.
basically i use superstition for full fury when hit by haunt. I try to pop wotb right at the beginning of a big haunt, while still having warcry available for more fury... ideally i would want to pop it right after he uses a spirit walk, but it's hard.
also i use charge stun and i have to have it available when i pop wotb.
after i pop wotb, haunt still almost fills my fury, and i also have wc for more fury, first i charge and try to stun because charge has 10 sec cd, so i can get 2 charges in the 15 seconds of insanity. if i can hit both stuns while he doesnt yet have spirit walk maybe i can do something, but the chances are very slim, especially when they run around tight corners, very hard to catch with charge.
bash clobber may be a good idea for when in wotb but you have to do some damage even before wotb, and charge has a bit of cc protection vs hex.
zombie dogs are a big thing, even if they don't look like it, because if barbs wanna do some damage outside of wotb they have to dance around the hex shaman, zombie dogs make this very hard and u risk getting 2-3 stuns in a row if the dogs surround u.
popping wotb while in relentless is another way to do it imo, because of lower cost u save more fury so the hotas have more cc, but it's very risky vs high dps and hard to do right.
probably the most chances are to go for higher dps, pop wotb at the first haunt and pray u get 2 stuns, because after wotb u are dead :)
DarkRaven:
with that being said, I have to retire from the league, after the 1.5 hours duel vs psykes from yesterday night i got in trouble with my wife :P.
it was kinda fun, although not quite what i expected, 90% of duels were me outgearing others, 2-3 duels where balanced gear wise but i still ended winning 5-0, 5-1 which i don't think is fun for the others, the duels vs insane were complete roflstomp, the actual duels that i lost in a somehow balanced way were vs tempest rush monks when i got bored of playing safe after chasing 20 minutes around the map, not quite my idea of fun :P
there are some here that i didnt get to play but i bet they are very balanced opponents, i will do it in "friendly" games :)
if anyone feels like testing some games vs barb please hit me up in the game :)
cya all, i may still keep spamming the forums from work when i get some free time :)
Euronymous:
How many crit HotAs did you need to kill him?
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