D3CL Community boards > Community information and announcements
US & EU D3CL Season #2
Euronymous:
Then don't use it if you can live without the fury regen. Barbs were fine in the test season vs. DH and I don't see how the change from "no warcry" to "warcry (no rune)" will have a negative impact on you. Patch didn't change anything unless DHs come up with a way to utilize the buffed rapid fire. Until then I see no reason to change the rules.
DarkRaven:
crushing advance gives no fury and u have it only for a few seconds, vs dh i would say wc is better even with no-rune, but that may be only personal preference. The reason they re-allowed wc was to not nerf fury too much vs legacy dh, because it just forced barbs to just get even tankier while not having the ability to catch dhs.
as for fury gain, threatening gives more fury overall but u have to spam it in the air when u have it, and then u may not have it when u are near the opponent.
even when i tried without wc i didnt use OP but ground stomp which also gives some fury... when it lands
I know this is for barb v dh, but in other matchups where stun is present OP is even worse, because u can't use while in cc, so u have to preemptively use it, which is impossible
Forti:
--- Quote from: Mnich on May 11, 2013, 16:20:19 pm ---Mend something in duels Monk vs Wd ( terrible duel )
haunt baned
horrify rune Frightening Aspect baned
--- End quote ---
\
Agree. Versus wd duel is terrible. Auto non aim attack + hex + spirit walk... ehhm.
IMP-Executioner:
skilled dh will kill all anyway with the bugged new rapid fire rockets and ballistic passives ... autoaim 800 k dmg rockets for the win
no problem for me anyway i can use 18 mio ehp setup
DarkRaven:
well... I'm sure all barbs have a full tank stalemate gear but we really should have rules against this.
I can easily go to 190k hp with 950 ar unbuffed, 12k armor, 1500 dex and -35% vs elites (4 piece Bt, litany, ss and 7 more on chest) and I don't think there are many dhs that can kill that.
actually even skorn barbs in insanity with hota and rend, while I'm standing still, have problems against this setup.
the problem is that there aren't any rules ro prevent this kind of tanks and it's kinda silly.
any wd can also get 200k hp too and be unkillable by barbs and any legacy dh can tank up and run until he has preparation again... or a tanky tempest rush monk.
barbs can get tankier faster but all classes have stalemate potential and in a competitive environment more and more players will try to abuse this.
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