indeed i took into account the res from dprogress which is an average of all the resists (i think), i didn't use the specific holy resistance, you have 1070 arcane/holy if i added correctly, which would add to around 5.5m base ehp vs holy/arcane melee elites with dodge
what you see on dprogress is my base gear, 158k life, ~900 all res, 940 arcane, 7242 armor, 21.04 dodge (550dex), 17 red vs melee on gear which is 16.7 real, 35 red vs elites on gear which is around 30 real, 32 block but we will not take that into account. base crit hit ~132k
with my dex gear vs monks i have 157k life, 902all res, 946 arcane, 6900 armor, 28.9 dodge (945dex), 18 red vs melee which is around 17 real, 35 vs elites - which is 30 real - which adds to about 6.7mil base ehp vs holy/arcane melee elites with dodge and without block, while still having a base crit hit of ~117k vs yours with 90k, and I consider myself average-high geared, not at the very top like vimer is.
i have done ehp calculations for a long time, the best way is to get both high hp, high mitigation and high dodge, but that is very hard. For example vimer has a nice balance of extreme mitigation with high hp but rather low dodge, you have good dodge and good hp but rather low mitigation. You have no reduction vs melee which vs monks matters and most of all you only have 7% red vs elites which matters quite a lot.