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war cry: +20% armor +20% ress
Threatening Shout: -20% enemy DPS AND 30% slow or -15%as.
@mannercookie (ur nickname is kinda sarcastic) u think u are so cOOl with that barb, stacked ehp like crazy, with 70k dps can kill all, coz of 900% dot imba skill, with passive regeneratin 2% hp everysec, with perma sprint? nope, ur not.
in matter of balances, i think that removing dot skills (rend, haunt, chem burn at impale) will balance matchups ALOT
You need balance in DPS/EHP.
Ofc we can make char like this: http://www.diabloprogress.com/hero/rain-6984/TriggerHappy/20704248
237k life with passive 1% hp reg + sentry 1% hp reg = 2,37k+2,37k=4,8k life regen without items, and with items it can be 5k+
Why we don't do it?
Because our class don't have AoE Dota with 500-700%+ dmg like yours;] We MUST have more DPS and less EHP.
Another thing: for DH the main aim is to have a lot of dyscypline OR dysc regen - we are losing a lot of EHP using natalya's set.
Devil you are really funy guy:)
,,ofc top 10 pvp dummy barb will own top 1000 pvp dumy dh..who is wearing inna pant's and witching hour for pvp? that's not good, You need ehp, and not die from 1 crit rend.''
Scorpion top 1 pvp dummy lost with u. I with 2k pvp dummy, inna's and witching hour won 5-2. bitch, please!
In my opinion, I think removing inspiring presence is a handicap for barbs.
If a DH user has good impale aim, and the barb has no inspiring presence, impale crits vs. the barb become very unforgiving, imagine 30k impale crits. You need 12-15seconds to regen just one crit? AND you have to chase a legacy nats user while being forced to take more impale crits?
The real "problem" with this matchup is not gear or balance in my opinion. I think Barb vs DH is pretty balanced. The problem is the SKILL level required to play.
It is extremely easy for a Barb to just sprint in non-linear patterns and try to cut off the DH with Leap/Charge. It is SO much harder for the DH to kite, manage discipline, react fast to leaps/charges, have unpredictable movement, need to have godly impale AIM (you never shoot at barbs, you shoot where they WILL be), etc.
I think this is just something that the players have to accept and overcome. It's very hard and needs skill, I know (and this is the most frustrating fact about DH vs Barb, that you have to outskill to be on even grounds). But if you interfere with this by giving barbs a handicap to accommodate DHs that have a hard time, then the "good" DHs will not lose to barbs