Diablo 3 Clan League - PvP forum
Duelling & Diablo 3 => General discussion => Topic started by: GuN on May 05, 2012, 12:10:00 pm
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found some interessting articles:
http://www.diablofans.com/news/1191-official-bradygames-diablo-iii-ipad-strategy-guide-preview/
http://www.ausgamers.com/features/read/3205698
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Great bit of news. SK hp pool at Inferno ;D Or some of mobs dmg at Inferno ;D Also i'm wondering what Jay said about dieing like 10 times just halfway act 1 at Inferno. Or that you cannot skip harder packs? Looks like beating hc Inferno will be like Feat of Strenght Achievement.
Also most interesting monster affix at least for me wasnt mentioned in that article - Waller. Look at it here: http://www.youtube.com/watch?v=CfoaNzqadEw (http://www.youtube.com/watch?v=CfoaNzqadEw)
I think it will kill a lot of people at Inferno.
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definatly, wallers will be hard to beat at higher levels, without a proper defensive abilitie up
consider a waller+knockback pack O_O they coul lock you at the wall into death
i dont know if youve noticed the biggest information in the interview:
and we also have enraged timers, where if you don’t kill the monsters in a certain amount of time, they enrage and then they do massive damage.
there comes the gearcheck, not even survivabilitie comes into play, also Dps
inferno is looking so challenging, awsome
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i dont know if youve noticed the biggest information in the interview:
and we also have enraged timers, where if you don’t kill the monsters in a certain amount of time, they enrage and then they do massive damage.
there comes the gearcheck, not even survivabilitie comes into play, also Dps
inferno is looking so challenging, awsome
I haven't read that part. It seems like an idea from WoW, where you had certain time for boss, and than it was a wipe. It's good imo and shows Blizzard wants it to be a real challange.
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Wallers will be hard, especially for ranged classes, but elites with 'avenger' affix look much more dangerous. If you kill one mob from the pack, others get dmg increase (stacks up to 3). In theory, best way to deal with such pack is to get every mob to 10% hp and then kill them all at once. Theory is one thing, aoe effects from your own skills is another. Hardcore is looking very hardcore atm. I hope they won't nerf the game after it's released.
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I think that stunning or slowing such mobs as 'avengers' might be good aswell or WD Zombie Wall, who knows.
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I wanna see those walls against some enemys:)
:o