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Messages - Wittster

Pages: [1] 2 3 ... 5
1
Rules & development / Re: Inspiring presence for 1.08
« on: April 23, 2013, 19:30:33 pm  »
I disagree that monk - barb is all about burst. I've been duelling a lot against some various 220k hp barbs and what I found to work best is to go for crazy high exploding palm damage and keep them on low hp. This way they'll be running from you most of the time, and it's a bit of a back and forth cat and mouse game and the winner is usually the person that crits twice in a row but monks have a bit of an advantage then because when barbs get cocky after critting once, you can often bait them into the open and 1-shot them with sss.

The inspiring presence buff kills this tactic and I don't think it's possible to beat a 20m ehp barb with pure burst.

2
League information / Re: Next season?
« on: April 18, 2013, 23:15:51 pm  »
Hey Iria, you should duel Druin btw, best monk I've met by far, think he can give you real trouble, even with chemical burn. It might just be time to revoke even that rule lol.

3
News / Re: The end of mirrors and test leagues
« on: April 15, 2013, 14:45:23 pm  »
Fair enough, since it was only test league, no real need for playoffs i guess, don't think it would change the standings much anyway, atleast on US.

4
News / Re: The end of mirrors and test leagues
« on: April 14, 2013, 20:51:11 pm  »
What's the holdup for test league playoffs?

5
Community information and announcements / Re: D3CL is looking for judges
« on: April 13, 2013, 16:47:45 pm  »
top players often make terrible judges

6
League information / Re: PTR League formula
« on: April 11, 2013, 17:32:09 pm  »
I voted the bottom option, which is almost the same as the first imo.

Current d3cl rules but allow warcry vs dh

Edit: I forgot about ptr dr being bugged, no need to allow warcry again i guess. Count me +1 for option 1, stick with current test league rules.

7
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 11, 2013, 08:21:57 am  »
lol chuck, I feel like we've been here before, why don't you just tell us what the counter is that Viri uses instead of talking in riddles. Are you not telling it because it involves gear-swapping? If Viri does indeed counter haunt wd's effectively within d3cl rules, then we can take you seriously, but the way you're phrasing it, you're just not adding anything to the discussion, other than <me and viri are awesome>

8
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 10, 2013, 17:33:59 pm  »
From Monk's perspective the Chemical Burn ban is definitely needed. Top dh's still beat top monks but atleast it's not a complete faceroll so that's a good rule I'd say. I'm not too sure about the Haunt ban vs monks though, I feel like monks have a pretty big advantage now, but then again I haven't duelled the top EU monks in a while. Looking forward to test against you guys on ptr.

9
General discussion / Re: ubbers mp10 magda SOLO under 4min
« on: April 10, 2013, 17:22:00 pm  »
Damn snapshot nerf, I was soloing this fight in 2mins last patch :(
Also, last week I set a record time of 53 seconds in a 4-player team, soloing seems like a huge waste of time now.

10
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 10, 2013, 17:17:43 pm  »
Sounds like we should un-ban warcry vs dh's right away and also un-ban wotb vs wd's?
I'd think it's important to apply the things learned in the test league and these first few days to a new rules set before we start the ptr league.

11
Rules & development / Re: Creating Competitive-PVP
« on: April 06, 2013, 22:05:17 pm  »
Hey mannercookie why don't you play league with us btw?

12
Rules & development / Re: Monk vs Barb balance
« on: April 06, 2013, 04:55:51 am  »
I really doubt Viri can beat Tbone and Zee, why don't these godly monks play league so we can see some facts instead of only rumors.
i stacked all physical resist gear and barely any all res to beat zee and tbone. viri has figured it out you should too

Yeah maybe that works, WHEN YOU'RE A BARB YOURSELF. Viri can stack high resists because he swaps to double lpss/sp/s weapons and spams mantra to outheal some of the dot ticks. League monks can't weaponswap and have no way to outheal a crit rend, even when stacking resists, all we can do is go full dps.

13
Rules & development / Re: Monk vs Barb balance
« on: April 06, 2013, 04:38:14 am  »
I really doubt Viri can beat Tbone and Zee, why don't these godly monks play league so we can see some facts instead of only rumors.

14
Rules & development / Re: Monk vs Barb balance
« on: April 06, 2013, 04:06:50 am  »
Cool story Nofear, so the matchup is balanced because barbs have a hard time finding gear. Perhaps you should switch over to Monk. Monk gear is dirt cheap and easy to find and then you can stomp all the barbs that you're losing to at the moment.

Agree with Rice's assessment, it's a scaling problem, hard to solve.

15
http://eu.battle.net/d3/en/forum/topic/7211781584

your thead caught attention. Me and Vaneras might soon be pals.

Scary responses from random posters there, apparently some people don't want open chatrooms and Blizzard listens to those people. Don't think you and Vaneras will ever be best buds unfortunately.

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BlackRain , 2006 by Crip
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