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Messages - KNHO

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61
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 23, 2013, 08:43:50 am  »
http://eu.battle.net/d3/en/forum/topic/7339045161

could anyone post this on us ptr feedback section? i have 'A required field is incomplete' :D

Done!

62
General discussion / Re: PTR UP
« on: April 22, 2013, 23:10:41 pm  »
KNHO#2853
Add for tests, duels.

63
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 19, 2013, 20:14:07 pm  »
Did any barb fight with fixed PTR vs Mystical and with new changes?

I tell you like Nostradamus, there´s no need to test this. It´s just stalemating for hours.

64
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 19, 2013, 09:07:49 am  »
Tested vs Zee. First of all, the PTR damage has been FIXED! Second of all, due to the patch, Barbs are now immortal. I will hereby be resigning from d3cl UNLESS some rules are put in place to ensure possible victory. PTR league w/o restrictions can go suck it, even the War Cry ban is not enough anymore lol.

That´s what i allready told a month ago :) I just don´t waste my time playing vs barb duels in the upcoming season.
I don´t accept duels vs them, because i got better things to do then to stalemate for 30 mins every round. Don´t care about the walkovers.

There is still a bigger problem then Barb for DH´s....the godlike WD class.
No matter how good the DH´s is geared, good player or not, it´s no diffrence. If a WD doesn´t play brain afk, watching TV while dueling ,and drinking beer..there is no chance for DH.
For those who say´s "Use your brain, and learn to counter WD", --->> FUCK YOU!!!  ::) Make a DH and go vs Euronymous for a 0:200 score. This is another matchup that i will ignore.

65
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 11, 2013, 14:09:24 pm  »
I´m out of the rule discussion.
Good luck in future! Let WD vs DH as it is, it´s ok. Give Barb vs DH warcry back, and don´t forget to forbid vault!
Do what ever you want, i dont give a fuck anymore ;)

Mystical, i remember you said a short time ago DH vs WD is very balanced. <---Ok
Waiting for the Video after the DR bug is gone.

66
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 11, 2013, 11:23:13 am  »
So knho what do u want to see if i fight again vs mystical.  10 min game - he kills me in 2-hand. I swich onehand+schield - 40 min draw game. I will use dps-i loose. He will maybe go dps - i will kill him.

1. Like i allready wrote, i can also go 800+ k EHP, 140 k SS dmg...and stalemate for 45 min. <---Gz i survived vs a Barb
2. I can try to win the match and go for 400+ k Dmg, but then every little mistake i do, fucks me up.

Exe, the thing to show is that with WC it´s just not possible to kill good barbs. Is there anyone who can say that Predsr is bad geared, and a bad player??? He plays "very" close matches vs Hola, Vimer without WC. So the best DH in this test league played "very" close fights vs the best barbs. So what´s the matter with getting back Wc :) ?

67
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 11, 2013, 11:08:12 am  »
Fun duels Executioner, I fear your real gear once you are able to copy it to PTR lol.

You´ll have fun with 230 k HP + Warcry. This i can promise you!

68
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 10, 2013, 22:12:48 pm  »
Stop taking Mystical everytime as a example, this starts to make me angry.
I doubt that he can win a match vs lets say.... Executioner if he goes with his Vitality gear and Warcry into the chapel. Me and Predsr tested it, just stood in front of him, and shot all hate into this guy, he wasn´t even close to die. The good Barbs, start to camp with life regeneration behind walls with marathon, relentless, wating for ignore pain up again and are insane hard to kill, even to hit. As mystical played vs Devil...Devil was very aggressive, went with dps gear/low HP, tested around a lot, and didn´t hide like a bitch when he was low. Thats why he lost in this video.
I don´t doubt that Mystical is a insange good player, 100% he is. Telling everytime the DH´s need learn to play!?. Why don´t the hell you learn to beat good DH´s without WC? Gear up! Think about tactics? Aren´t this the words of you barbs?

I tell you something for you Mystical fans, i pay 200 m to the DH who can beat Executioner in a best of 9, if he goes with his Vitality + Warcry setup. I can stack right now 800 k Ehp, with 140 k dps in with sharpshooter and stalemate for 24 h with every of you barbs. And then i tell you, no barb was able to kill me! Learn to play!...But there is a little thing to notice, i can´t kill them like this too.

69
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 09, 2013, 09:02:24 am  »
DH vs Barb: Still the most skill and gear based fight for a DH. To kill good barbs a DH needs to play without any mistakes, don´t miss any impales, notice barbs cd´s (Pot, charge, ignore pain..) kite very good, get very good gear with 100+ k HP to survive 1-2 crit Rends, without loosing to much DPS. 350+ k with SS only is a MUST for a legacy DH. Very hard to achieve.
Legacy and Nonlegacy DH´s both got their pluses and minuses here. Mobility/less dmg vs Crazy Dmg and EHP

DH vs Monk: Balanced in my eyes! If someone says DH is much in favour, go and make some duels vs Sin.

DH vs WD: Nothing changed, DH´s still get DESTROYED. Me and Error fought a lot vs Euronymous. It was like 2:50 in his favour. The 2 times he died, was because of some Harakiri - Max dmg - Lucky crit gameplay by us.
1 Critical Haunt burns all my resources, the second one kills me. Then there is Fear, Spirit vessel, Spirit barrage, Dogs, Healthglobes..seems that WD is the big counterclass for a DH right now.

DH vs Wizard: Fought yesterday vs Ximae and Mokkal, had a lot of fun, coz it seems to be much more balanced now.
I am forced to stack resistances and +Healthglobe bonuses on my vs Wizzard gear since Battle scars is banned. Without that, Storm Armor would just let me eat shit :))

DH vs DH: Balanced in all ways. I get 1 shoted with direct Impale hits vs New Nats DH´s, no matter with 110 k hp or 70 k hp.

70
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: March 31, 2013, 04:01:33 am  »
Give us the Boar vs wizzard back!
The battle scars nurf is enough  ;) ! About Storm armor, there i can agree a lil bit.
This automatic Robocop attack is 1-hitting targets, if not, it hurts a lot.
The problem with it is, that it has nothing to do with the player, it lives it´s own life.
I don´t know if a wizzard can kill someone without it, if not...you guys have to stack "Lightning resists", and a lot of HP vs a Wizzard.

71
Rules & development / Re: Ruleversion 1.2.5
« on: March 22, 2013, 16:45:49 pm  »
GREEN, i didn´t play PTR. I didn´t play any other classes. So i started from zero in this league. All my duels have been a testing "How to", and learning by dueling. If you red my upper posts, you would know that i play right now like 50/50 vs Hola, Nofear. I just spend 3 weeks of my time, dueling the best Barbs everyday, and now...i know how to play and what to do against them. I think this will help you too, but you got to afford more time for practice instead of writing nonsense posts. Taking away "Warcry", is ok for the next season. After this, conclussions still can be made. MysticaL manages to keep up with his low geared EU DH...agaisnt Nofear, Devil too. <---Think about that. Is he maybe a alien?

72
Rules & development / Re: Ruleversion 1.2.5
« on: March 22, 2013, 16:00:45 pm  »
the changes i thought needed dissapeared over time when i upgraded my gear, skills/spec, and tactics

100% agreed Ryu.

73
Rules & development / Re: Ruleversion 1.2.5
« on: March 21, 2013, 08:50:25 am  »
@Exe
There will never be much "perfect geared", "skilled" DH´s. In my whole D2 playtime, i´ve only met 4-5 realy good Amazons. That´s why i say the same thing as mentioned by someone before, make the rules looking up to the best in the league. If you take the best Barbs in last season, and look at their stats against the best DH´s, you don´t need to talk about "We need to buff Dh´s, till they learn how to play", because i´m pretty sure, those few good DH´s know what to do, how to gear, and how to play, so there must be another problem with that. When season 2 comes, remember my words, even without warcry 95% of the DH´s in this league will still loos vs Barbarians :)))
The other 5% will still kill all average Barbs, and go on loosing to the top 5% of the barbs.

@Admins remember what i said "Forbid the upper left corner" for Barbs. There are enough other places to camp.

74
The Demon Hunter / Re: DH vs Rest (TacticZ+Little guide)
« on: March 20, 2013, 15:10:35 pm  »
imapct root then let rip with 2-4 HA's

For not overwriting CB! Noticed this one for the future also  ;D Thx!

75
Rules & development / Re: Ruleversion 1.2.5
« on: March 20, 2013, 12:52:38 pm  »
So green you´re ready to stalemate now  ;D ;D ;D ?
Seems to get funny. I think this wan´t help, since the Barbs then just play 2Handed+Wotb and still hurt you very crazy.
I played yesterday a best of 15 vs Hola, one of the very strong vs DH Barbs in this league. It was 8:7 for him.
I had 550 phys resis, 58 k hp, 420 k dmg with SS and Steady Aim (with a very average legacy set).
I still lack dmg and a lot hp. If i had better gear, i´m sure i could have set a few more kills :)
In my eyes this matchup is balanced with the new rules now.
One thing we should "maybe" think about is.. to forbid the upper left corner for barbs.
This spot is so fuckin lame.... coz every time they get low, the camping there starts. If the Island should be forbidden area for DH, ban this corner for the Barbs.

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