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Messages - MysticaL

Pages: 1 [2]
16
Rules & development / Re: Ruleversion 1.2.5
« on: March 13, 2013, 20:43:53 pm  »
@Mystical: nice idea with spike traps:)
As you said:
Quote
and the main difference between MY EU Legacy and my US legacy is 3% helm crit

Please make a movie how you kill keen&blud with this and that will be end of discussing about EU/US WD and EU/US WD nerf.

I'm gearing up & lvling my DH on EU, for sure I want to challenge everyone here

17
Rules & development / Re: Ruleversion 1.2.5
« on: March 13, 2013, 20:37:18 pm  »
Pvp dummy, seriously?

the point is not the dummy rank, the point is he's geared enough to compete vs. any DH out there

18
Rules & development / Re: Ruleversion 1.2.5
« on: March 13, 2013, 20:21:52 pm  »
ok, I didn't want to make a post like this, but here is why I think the nerfs vs. DH are a mistake (but I also think nerfing any matchup is a mistake):

I have a DH vs. WD video of a #16 world PvP dummy WD (the point is not the dummy rank, the point is he's geared). I won 8-4, zdogs not so OP afterall I guess??
youtube.com/watch?v=_KknzG8rosE

There is a new & interesting spec you can use vs. WDs that use zombie dogs:
youtube.com/watch?v=r5igxZo4CmI

I tried the spec above yesterday vs. an even more geared WD than Pillz (top 10 dummy), and it definitely works BETTER vs. zombie dogs than my old fan of knives build

Let's also keep in mind there are TONS of DH better geared than I am... so I really don't understand...

And legacy sets are unaffordable? Seriously? When I first made my char on EU, I bought one in EU comparable to my US set, and I found good prices in less than 2 days. EVEN CHEAPER than US, these are just excuses, come on... You don't need a 2 bil legacy set to perform well, my EU set cost me total <200mil, and the main difference between MY EU Legacy and my US legacy is 3% helm crit... plus I got useful stats instead of the 3% crit anyway :/

Seriously what's going on in EU? I know you guys give MannerCookie a lot of crap for saying that, but I think we need to figure out why the class balances are so different in US servers vs. EU servers

Is there someone who posts videos of their duels in EU? I would really like to see some

19
Rules & development / Re: Ruleversion 1.2.5
« on: March 13, 2013, 03:22:30 am  »
Come on guys...

witch doctors have no chance with these rules... lol so 0dog builds are banned too? this is so dumb

I honestly don't even feel like typing my explanation out  ...

It's punishment for domination in eu d3cl;p

This is dumb, just because a class is winning after ONLY 1 month of dueling, instead of letting players experiment and try stuff out, the CORE skills of each class are getting "league nerfed."

From my perspective, these rules are nothing but "QQ my class X can't win vs class Y, therefore instead of trying to figure out new builds & gear setups, my opponent's core skills need to be removed"

I can't wait to finish my DH on EU, I'm really looking forward to fighting you non-warcry barbs and dog-less WDs LOL!

jokes aside though, I think it's a bit too unfair lol I'm not trolling either, because I don't have any suggestions myself - I think it's best to give the players a chance to figure things out on their own...

20
Rules & development / Re: Ruleversion 1.2.5
« on: March 13, 2013, 02:41:28 am  »
Come on guys...

witch doctors have no chance with these rules... lol so 0dog builds are banned too? this is so dumb

I honestly don't even feel like typing my explanation out  ...

21
General discussion / Re: Entering foreign D3CL league
« on: March 10, 2013, 05:02:11 am  »
Thanks Mag, I'll stay in the US one for now

would be nice to be able to subscribe to both if we have the characters on both servers (just a suggestion for now)

22
General discussion / Entering foreign D3CL league
« on: March 10, 2013, 01:48:02 am  »
I'm in the US server's D3CL ladder

Recently I made a DH on EU and soon when my DH is ready I'll join the EU league.

When I look at my account, it specifically says "Region: Americas" and I don't have the option to join the EU league. Do I need a new account for this? o.O

23
Rules & development / Re: Ruleversion 1.2
« on: March 09, 2013, 10:48:04 am  »
Anyone have an opinion on my method of preventing gear swap? By making the other player hold 59 spaces worth of junk, they cant gear swap. Just have both players prove to each other that they aren't holding anything while in the arena.

I like this idea, I think this could be useful, they can just exchange an inventory of 59 slots with you every time before you say "go" --> you remove 59 slots --> your opponent adds 59 slots --> implies both players have no items in inventory except pot, then start the duel without either one TPing to town lol

It's probably annoying to do before each duel, but it also works

24
Rules & development / Re: Ruleversion 1.2
« on: March 08, 2013, 19:39:41 pm  »
Gear swapping needs to go away permanently

it should be an automatic loss if you swap gear. I can buy cheap stuff that costs <10mil gold together and if I use them to swap w/ macros, nobody of any class, any gear will ever kill me... I think it's really important to not allow it for any class

This one barb I dueled here on D3CL went MASS eHP/regen gear when he was defensive, and then he consistently swapped in and out with a crit/dps/skorn gearset. Things like this will just become worse if you allow it, and I don't even want to mention what would happen if an actually good player swapped... you just can't lose

25
Rules & development / Re: Ruleversion 1.2
« on: March 05, 2013, 20:38:03 pm  »
Also I want to add something about this rule:
Quote
-   In duels versus the “Demon Hunter” the Witch Doctor is not allowed to use “Summon Zombie Dogs” or “Gargantuan”.


There is no WD that can win under these conditions lol it's just impossible vs. a DH without zombie dogs, you guys are removing the core skills of all the classes :/

26
Rules & development / Re: Ruleversion 1.2
« on: March 05, 2013, 20:19:43 pm  »
In my opinion, I think removing inspiring presence is a handicap for barbs.

If a DH user has good impale aim, and the barb has no inspiring presence, impale crits vs. the barb become very unforgiving, imagine 30k impale crits. You need 12-15seconds to regen just one crit? AND you have to chase a legacy nats user while being forced to take more impale crits?

The real "problem" with this matchup is not gear or balance in my opinion. I think Barb vs DH is pretty balanced. The problem is the SKILL level required to play.

It is extremely easy for a Barb to just sprint in non-linear patterns and try to cut off the DH with Leap/Charge. It is SO much harder for the DH to kite, manage discipline, react fast to leaps/charges, have unpredictable movement, need to have godly impale AIM (you never shoot at barbs, you shoot where they WILL be), etc.

I think this is just something that the players have to accept and overcome. It's very hard and needs skill, I know (and  this is the most frustrating fact about DH vs Barb, that you have to outskill to be on even grounds). But if you interfere with this by giving barbs a handicap to accommodate DHs that have a hard time, then the "good" DHs will not lose to barbs

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