• April 29, 2024, 12:33:24 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search  

News:

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Wittster

Pages: 1 [2] 3 4 5
16
Rules & development / Monk vs Barb balance
« on: April 06, 2013, 00:24:06 am  »
Currently under 1.26 rules the hardest matchup for monks I would say. To me it simply seems impossible to beat a top barb as a monk but I'm fairly inexperienced duelling barbs so I'm interested what the more seasoned players have to say in this regard and whether or not any rules changes are needed to balance this even a tiny bit more. Ofcourse changing rules is a last resort and I think up to a 70% edge for barbs is acceptable, but if it's more than that, perhaps we should balance it in some way.

Discuss!

17
Rules & development / Re: Creating Competitive-PVP
« on: April 05, 2013, 23:53:14 pm  »
In my eyes the best rewards in diablo2-leaques were the Forum-profile-signatures and unique  profile pictures and not any forms of gold or items.

i think most players liked their pictures and the header (for example: Winner 3rd 2vs2 Tournament or Winner 1on1 season 2) where some of you guys have now "d3cl rule developer"

I agree with these things :) Also it would be nice to see like the top3 of previous seasons somewhere in the sidelines of the main website, perpetuate their names and all that stuff.

18
Rules & development / Re: Creating Competitive-PVP
« on: April 04, 2013, 05:53:16 am  »
I really don't think you speak for D3CL, or do you?

Nah, i'm not speaking for D3CL, no worries, there's some good guys around here as well.
Apologies for trolling and gl with the tourney etc :)

19
Rules & development / Re: Creating Competitive-PVP
« on: April 04, 2013, 00:01:21 am  »
Wittster is playing on US server btw.

^this, funny reply Manner :) I like how you pretend to care about promoting pvp, yet have no interest at all in our view of things or working together, just want to use this platform for your little fantasy pvp world.

You really have a talent for using a ton of words to say nothing but do you honestly believe a couple streams of a few top players is better for pvp in this game than a league with 50.000 players???

20
Rules & development / Re: Creating Competitive-PVP
« on: April 03, 2013, 15:22:27 pm  »
I appreciate all the work you put into evolving pvp but I strongly disagree with your concept of incentives. As you can see in the popularity of this website so far, especially the EU part, people don't need any kind of gold rewards to put in the time, money and effort to play competitive pvp. People are playing for fun and competition atm but by inserting gold rewards, I'm sure you'll destroy a big part of the 'fun'  in the equation and replace it with things like lame play, rules lawyering, negative feelings of being forced to spend real money just to be able to keep up. Basically what you will achieve is that the top players will spend even more gold to perfect their gear and the average players will realize even more that they will never be able to compete and just give up. To really make pvp grow, I think you have to keep a strong focus on the average player, as well as offering top competition for the 'elite'. Also I agree with others that it's hard for most of our player base to commit a whole evening to a tournament. I think this whole thing would be a much bigger success if you spread it out over a couple days weeks either as an invitational or as a league top8 playoff or something.

TLDR: I do agree we should offer some incentives for more people to play, but I think the keywords here are 'fun'  as opposed to 'gold' and 'more players' as opposed to 'less'. We achieve fun by offering rules that are clear and simple and make duels balanced and quite honestly the whole setup of your pvp ideas and tournament are clearly based on you being an awesome dueller and feeling like you can take on anyone, but just look at all this this from a monk's or wizard's point of view or anyone who think he doesn't have a chance to beat you in a duel and you'll see you'll reduce the pvp community to about a handful of people and then you want that handful to all be able to play for a couple hours at the same exact time on top of that. Also, these people already have the gold to build perfect characters and the $-value of gold these days is negligible. I really don't understand what you're trying to achieve :)

21
News / PTR incoming, gogo EU vs US battles :)
« on: April 02, 2013, 18:12:00 pm  »
Looks like another PTR is coming next week according to the blue post in this thread:
http://us.battle.net/d3/en/forum/topic/8517952614

There haven’t been any changes to the amount of experience you gain while in a multiplayer game yet, but this week we’ll have some interesting updates on that subject. Maybe they’ll be the sort of updates you can read about, and even test before they go live.

Finally EU can battle US again :) Looking forward to another PTR league!

22
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: April 02, 2013, 16:00:54 pm  »
I saw here a post for more nerfing barbs (seems war cry and wotb is not enough). Posts like " ban inspiring pressence" or reduce barb's ehp are just madness. You guys rly should think about improve at 1st time your skill,build or gear. Or all of them.
And pls, STOP ASKING for NURFING BARBS, cuz this is totaly absurd. Yeah, ban ispiring pressence against Monks. OMG. The monk said that should definetly improve his gear and skill. And take a look over his opponents. If barb is both end game geared and skilled player, ofc you will not beat him with sss and 1hit from wave of light.
Also for all DH that cry non stop "Nurf barbs now even more, war cry is not enough" - go and watch Mystical's video against barb. His eu DH has medium-high gear (about 800 mil) so im sure most of you can allow that gold. He is killing with 140-150 k unbuff dps.

You barbs are really good role-players, so angry all the time!

23
The Monk / Re: Skill setups against the different classes
« on: April 01, 2013, 20:01:52 pm  »
shisky porobably got lucky against rice, rice outplayed me, and i got lucky against shisky :)
lot of RNG in monk battles

24
it will stay at 1200 until you've played 5 games, then it updates

25
Rules & development / Re: Ruleversion 1.2.6 [Open Discussion]
« on: March 30, 2013, 19:03:55 pm  »
Good post Lusitano!

I'm glad you took the time to write a proper post with content and no pointless emotions. Now we can discuss how to fix these issues and that's the whole point of this test league, to identify problems and fix them. You'll have to remember that we only just started this whole pvp thing and we need everyone in the community to work together and make it better, no point in arguing over stupid things.

As I see it, you have two issues with current rules:
1) wizards camping in the bottom of the map have an unfair advantage
2) Storm Armor is overpowered

As for number 1, you might be right and we will test this further. If the rules developers agree, then we'll probably make a rule stating that no class can camp on the bottom edge of the map or something.
As for number 2, test league results will probably show if this is true or not, but things like using an Ally, only attacking when serenity and Near Death Experience are up or simply stacking mroe hp can definitely help you there.

Anyway, thanks for your feedback and we will look into these issues :)

Happy duelling!

26
Judge board / Re: lusitano#2130 leave the game
« on: March 30, 2013, 15:30:10 pm  »
locking this thread

take this somewhere else guys, here we play pvp in-game instead of on forums :P

27
Judge board / Re: Dodgers in US Test League
« on: March 29, 2013, 05:34:30 am  »
i just duelled Dham finally, he just needed a couple weeks to get ready, new character and all. Very friendly guy.

In real leagues I believe after x amount of time, the challenger gets a free win if the other person is avoiding but in test league there's really no point in playing if the other person isn't ready yet.

28
General discussion / Re: Americas?
« on: March 23, 2013, 02:09:49 am  »
signups open for 1v1 US league

first!

29
League information / Re: US realm tour
« on: March 22, 2013, 14:13:18 pm  »
Tour? You mean like a bus that goes around the nation promoting d3cl or something?

Can we have this too please?!

30
yes but if there will be a lot of players from US, we could do it on US too. But dont know who will do it, we got several hours time difference ;)

wittster can you do it?

sorry i can't, I always work on sunday evenings

Pages: 1 [2] 3 4 5

BlackRain , 2006 by Crip
Diablo 3 PvP, Diablo 3 PvP

Page created in 0.142 seconds with 18 queries.