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Author Topic: Ruleversion 1.2.5  (Read 125663 times)

Iria

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Re: Ruleversion 1.2.5
« Reply #120 on: March 17, 2013, 01:14:10 am »

Hi there guys!
First of all, great job with all this rules:) I play wizz and I am still interesting in playing league. I have bad feelings about Monk's Wave of light, but I have not tested rules yet. I really can't wait to do so. However, did you think about ban Skorn completely? I use Skorn at the moment, but I think this weapon gives huge advantage. I know it is cheap and everyone can buy it, but did you consider forbidding Skorn?

E: If u need another wizz to test rules, feel free to ask me on BN, zbayno#2442

As long as you don't ban my Mantiskorn.
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Lilith

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Re: Ruleversion 1.2.5
« Reply #121 on: March 17, 2013, 01:44:45 am »

I like when my opponent use Skorn, don't ban it guys, pls:P
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Iria

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Re: Ruleversion 1.2.5
« Reply #122 on: March 17, 2013, 01:48:11 am »

I like when my opponent use Skorn, don't ban it guys, pls:P

Yeah, I would ban shield over skorn if I could choose lol.
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ricebowl

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Re: Ruleversion 1.2.5
« Reply #123 on: March 17, 2013, 02:30:47 am »

Hi there guys!
First of all, great job with all this rules:) I play wizz and I am still interesting in playing league. I have bad feelings about Monk's Wave of light, but I have not tested rules yet. I really can't wait to do so. However, did you think about ban Skorn completely? I use Skorn at the moment, but I think this weapon gives huge advantage. I know it is cheap and everyone can buy it, but did you consider forbidding Skorn?

E: If u need another wizz to test rules, feel free to ask me on BN, zbayno#2442

Why would you ban skorn when every class can make use of it?  I don't understand.  What other 2-handers are there?

And yes, as a wizard, wave of light is very powerful.  But it's literally the only tool we have against some other classes.
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Iria

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Re: Ruleversion 1.2.5
« Reply #124 on: March 17, 2013, 03:09:31 am »

Lost to rice with chem burn ban, I think we need to reconsider lol. I had little chance against him w/o it.
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IMP-Executioner

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Re: Ruleversion 1.2.5
« Reply #125 on: March 17, 2013, 08:14:11 am »

I like when my opponent use Skorn, don't ban it guys, pls:P

don´t think u liked my  2-hander style :P
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zbayno

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Re: Ruleversion 1.2.5
« Reply #126 on: March 17, 2013, 11:49:17 am »

It was just suggestion. When the skorn+rend or skorn+haunt got crit the round was over for me ;) Anyway, like I said earilier, I haven't tested rules yet so i don't have much to say about them :)
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Lilith

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Re: Ruleversion 1.2.5
« Reply #127 on: March 17, 2013, 16:33:52 pm »

I like when my opponent use Skorn, don't ban it guys, pls:P

don´t think u liked my  2-hander style :P

But u don't use skorn, right?:P
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Casino

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Re: Ruleversion 1.2.5
« Reply #128 on: March 18, 2013, 06:37:37 am »

imo barb should be allowed to use warcry. I've seen what good Dh can do and they don't need that nerf to beat barbs. For hex i think it's fine the way it is. It's pretty easy to stay out of the minions range and with the changes to spirit vessel and horrify it might already be too much
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KNHO

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Re: Ruleversion 1.2.5
« Reply #129 on: March 18, 2013, 08:56:43 am »

imo barb should be allowed to use warcry. I've seen what good Dh can do and they don't need that nerf to beat barbs. For hex i think it's fine the way it is. It's pretty easy to stay out of the minions range and with the changes to spirit vessel and horrify it might already be too much

Show me a DH who can beat Executioner or Vimer if everything stays as it is. I give 100 m, to the winner ingame!
They fuck the DH´s even without warcry, with a smile on their face.
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verccety

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Re: Ruleversion 1.2.5
« Reply #130 on: March 18, 2013, 09:12:34 am »

Just forbid marathon rune. That's the fix.
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IMP-Executioner

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Re: Ruleversion 1.2.5
« Reply #131 on: March 18, 2013, 12:04:13 pm »

Just forbid marathon rune. That's the fix.
won´t work ^^

imo barb should be allowed to use warcry. I've seen what good Dh can do and they don't need that nerf to beat barbs. For hex i think it's fine the way it is. It's pretty easy to stay out of the minions range and with the changes to spirit vessel and horrify it might already be too much

Show me a DH who can beat Executioner or Vimer if everything stays as it is. I give 100 m, to the winner ingame!
They fuck the DH´s even without warcry, with a smile on their face.

not in 2-handed mode any more without warcry; 1-hand + shild nothing changed just swich from warcry to overpower -35% reduce all for 4 sec
« Last Edit: March 18, 2013, 12:06:38 pm by IMP-Executioner »
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PhongKa

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Re: Ruleversion 1.2.5
« Reply #132 on: March 18, 2013, 14:54:12 pm »

These rules is really DUMB ! I play D3 PvP with other player WITHOUT rules !
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Forti

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Re: Ruleversion 1.2.5
« Reply #133 on: March 18, 2013, 15:20:23 pm »

These rules is really DUMB ! I play D3 PvP with other player WITHOUT rules !

Can you write why you think so?
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KatMPB

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Re: Ruleversion 1.2.5
« Reply #134 on: March 18, 2013, 15:36:16 pm »

whether the new rules as a player does not report to a duel on d3cl, the entry can not be that he wants to fight, and the opponent will be awarded a walkover?

For the first edition was such that he was awarded, but then the judges withdrew from that.

I would like to know the situation - honestly!
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