General Rules:
Before entering the Scorched Chapel area both players must agree on the item setup they are using. The Setup agreement is done when both players have accepted their opponents Equipment. When the two players have agreed on what to wear they will both do a confirmation of their opponents equipment by writing "ok" in the chatbox. After this no changes are allowed.*
When both players have agreed they say "go" and enter the chapel. "Go" also functions as a final confirmation of the opponents equipment.
Notes
*If a player writes "ok" and his opponent then changes his equipment and write "ok" himself this is regarded as abuse of the rule system, and if it cannot be solved between the two players a judge need to be contacted.
*If a player is caught with a different health pool during the duel than he had when he agreed to start the duel that player will considered to have swapped Equipment and will be instantly banned from the league.
*If a player is caught with another setup of items during the duel than he had when he agreed to start the duel that player will be considered to have swapped Equipment and will be instantly banned from the league.
*Players are free to have whatever they want in their inventory as long as they do not use it during the duel.
Guidelines
*Be sure to always take a screenshot of your opponents health pool plus gear setup (inspect) before entering the chapel. Remember that in case of a dispute you will have no proof and no case unless you have screenshots.
- Duels are held in “Inferno” modus.
- Maximum duel time is 60 minutes starting from the first ‘go’ from both sides. If both parties agree on the duel exceeding this timeframe it’s allowed.
- The small island inside the scorched chapel area is forbidden ground. Actively using this island will result in loss of rounds and/or the complete match.
- You cannot enter town or leave the game during a round, if that happens the person who enters town or leaves the game looses the round.
- If a player wish to change Equipment between rounds he has to announce it to the other player. Both players will then travel to town and once more agree on Equipment for the duel. If nothing is said to be changed a travel to town, or a new agreement about equipment is not necessary.
- We expect the duels to be active combat. Repeatingly avoiding the duel will result in a loss.
- Vanishing Dye is not allowed.
- Duels are played with best of 9.
- Round(s) resulting in a draw count as +1 round for both sides. (f.e. 2-3 become 3-4). If draws put you past 9 rounds you continue until there is a winner (it will count as 5-4 win).
- The winner of the duel must stay in screen from opponent once won.
- You must play your duels using the character you signed up with for the League or Tournament.