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Author Topic: Ruleversion 1.2.6 [Open Discussion]  (Read 171330 times)

IMP-Executioner

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #75 on: March 29, 2013, 17:56:04 pm »

i cant hear all that discussions any more ... really

i never met any of the US - dhs to test some... mystics vid vs devil is nice somehow but doesnt show anything for me.

In my eyes u never faced an anti dh-barb! All i see are the normal runner barbs that have no lifereg, no ehp no anti ranged build and play 1 hand. I play completely  different and if i am allowed to use warcry i would really like to see your face if u need 13 crit impales in a row to kill a barb that will onehit u with only 1 ancientspeer crit.

Warcry ban destroys that setup because i play completely without any fury regen. But better some handycap than 100% freeloot.

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Iria

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #76 on: March 29, 2013, 19:05:10 pm »

I mean no disrespect, but I haven't seen Barbs that require 13 of my crit impales in a row (perhaps during Ignore Pain, but I don't waste time fighting during that buff). I use 574k sheet dps (sharpshooter + steady aim) with about 1.6 attacks per second. On top of that I use Marked for Death and Stone of Jordan for an effective 835k dps (about 400-500k when sharpshooter is reset) which is enough to kill any Barb in my opinion.

I wonder if Mystical can comment on comparisons between EU and US Barbs, and if he can comment on some of the top ones I have faced (such as Tbone, Casino, and NIUBIHUO). Also, I would like some US Barbs to comment too!

Again, no disrespect, we are playing in different environments so the metagame is sure to be different!
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IMP-Executioner

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #77 on: March 29, 2013, 21:32:41 pm »


Okie i had the chance to fight Mystical 2-3 games today evening to test DH vs Barb.
And i want to give an overview about my thoughts.

The aim was to test his EU-DH (mid-gear) vs Barb in complete anti dh-setup including Warcry.
1. if i go my setup its draw 100% because he has incredible perfect ehp-management but not enough dps to even scratch me
2. if i go +30% dps cry  and soj i lose ignore pain and ~15% of my ehp but its possible to get a real fight
3. we testet only 2 duels in this last setup but it showed me all i wanted to know:

- yes there is a big difference betwenn the d3cl dh so far and mystical´s gameplay
- if the dh knows some important rules the barb is not op against dh also with complete warcry + runes
- if the dh is top geared and knows how to play the barb will lose without warcry no matter what

Things that Mystical takes into account, our dh dont and that makes the difference:
1. he is analysing the barb-gameplay that is based on rend only so far
2. he is analysing how much dmg rend crits of the opponent do and is choosing the needed ehp
goal: always be able to take 3 rend crits without diing! take the rest of your gear to make as much dps as possible
- if u reach that - then the barb is no longer able to kill the dh until the next prep is rdy if he has good movement
3. to be able to sustain 3 rend crits of a barb he uses his defensive skills the moment he is hit critical to avoid 1-2 rend ticks; one crit is completely neglected by using preparation and the third is avoided by using a pot + 2 items with + 12k life/pot
4. if the dh can sustain the 3 rend crits his prep cooldown will be rdy fast enough and will reset the fight
5. the lifepool u choose is depending on the dps the barb can do

together with some nice movement and incredible aiming skills for impales this barb analyse is the key-difference

Until that fight i never met any dh that was able to take more than 2 rend crits by my 2 hand weapon.
Vimer is using the same things at barb vs barb and is choosing his gear to sustain 3 crit rends until ignore pain is rdy again. Its nearly the same strategie and the best u can do vs rend so far.

Maybe this helps the dh to understand what the us guys are talking about and why they tell us since weeks that the barb has not to be nerfed at all.
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Iria

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #78 on: March 29, 2013, 21:48:43 pm »

I'm not sure about the "Barb will lose without War Cry no matter what" statement, but it does seem unfavorable for sure (especially if they Barb isn't using Unforgiving). Next, I too use enough EHP to survive a few critical Rends, but it really hurts my discipline a lot since I am non-legacy. I usually don't have discipline problems unless I am playing sloppy and getting Rended too often or if the Barb is extra aggressive and forcing me to Vault excessively.

Mystical has several equipment options in US server. He can attain my EHP but less DPS than I with his tanky gear but he wins due to discipline management (neither of us can 1-shot the other), or he can attain almost my DPS but less EHP with his more offensive gear (he wouldn't use that against me though lol).

If I use my tanky gear and perfectionist with 70 max discipline (i.e. 110k HP, 700-800 all resist, 5k armor, 200k unbuffed dps), I don't think I can kill some Barbs (maybe like yourself) but I sure would be really annoying to kill! I prefer to duel in a manner where both sides have a chance to win, not where neither side can win.
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IMP-Executioner

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #79 on: March 30, 2013, 10:37:13 am »

Yes Irea you are right at your last point!

And thats exactly the way to go at barb vs dh. If you are able to absorb 3 crit rend you force the barb to use more offensive gear + skills because he also wants the kill and no endless draw match.

After he starts using offensive gear we have the duels we want. Its the same if vimer and i play bvb. He forces a draw until i swich to dps gear. There he is a bit better in gameplay.

The problem so far @ eu-dh is that they dont force the draw ! They cant kill me but i am able to kill em with 2 rend crits. If they use mysticals tactic everything will change.
« Last Edit: March 30, 2013, 10:51:58 am by IMP-Executioner »
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Lusitano

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #80 on: March 30, 2013, 15:14:22 pm »

Were are the wiz rules?? wtf...

Hi everyone

I have tried a fight yesterday agains a wizard, and end up in a huge disadvantage , cuz this guys (wiz) before start putt them selfs on corner below so they can see our legs, and we can see them, they say go and automaticly i getting hitted with strom armor and i dont even know were he is.... the same for ice rain, before the match was on i was already slow...

This type os skills are like haunt, on WD , this should be banned speacialy storm armor since is auto attack.....if wd get nerfed wizards must too....
Hope you can make pvp become more challenging, becaus elike this is totally unbalanced...speacially agains wizards


thnks
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Yavyred

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #81 on: March 30, 2013, 15:19:55 pm »

I agree with taking out dumb/automatic skills like storm armor out of the dueling equation!

As a barb i felt a big disadvantage giving extra +20%dmg to wizzards and demon hunters for free, since we cant use warcry..
Games that used to be easy victories became impossible nightmares ;p
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Lusitano

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #82 on: March 30, 2013, 15:25:02 pm »

Ye ....Why wizards have no rules?? this is so ridiculous...
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HoaKiem

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #83 on: March 30, 2013, 15:37:59 pm »

storm armor should be banned when wiz vs DH, since skill companion is banned so the SA hit rate is 100%  to the DH, Im talking about same gear rank, not that wiz with normal gear about 100-200m but DH gear 2-5b, the point is to let most of players enjoy pvp, not top high end players.
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Lusitano

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #84 on: March 30, 2013, 15:41:47 pm »

Totally Agree.... Monks got nerf on lashing tail kick, witch is a ranged attack , and WIzards can you storm armor?

Is not legit nad is no longer fun, please look for a challenging pvp. have experinced 2 battlers with wiz , and what they do is camp , multiply the char and let storm armor do the rest...? is it supose to be fun or easy?

Down to stormarmor!!!

Thnks
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kaio

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #85 on: March 30, 2013, 15:52:32 pm »

Totally Agree.... Monks got nerf on lashing tail kick, witch is a ranged attack , and WIzards can you storm armor?

Is not legit nad is no longer fun, please look for a challenging pvp. have experinced 2 battlers with wiz , and what they do is camp , multiply the char and let storm armor do the rest...? is it supose to be fun or easy?

Down to stormarmor!!!

Thnks

Ahhah U looks like really pathetic  :D

Thx for the real useful advice me and athers dev team members we will think about it

« Last Edit: March 30, 2013, 15:55:11 pm by kaio »
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Lusitano

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #86 on: March 30, 2013, 16:20:38 pm »

Hi every one , look to the type of awser we get form rules developers xD

This dude is pissed of kuz stormarmor can get nerfed, just because he is a wiz , he dosent agree with the nerf, and makes joke on ppl?

Is this a serious web sitE? Or you let kids manage the rules? starting to dought of how serious this d3cl is ....

With admins like Kaio this is getting quite ridiculous....

Thnks god this dudes ARE = CRAP on Real D3 =) THNKS BLIZZ....
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predsr

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #87 on: March 30, 2013, 17:01:23 pm »

hes not an admin, and a 'rule developer' is someone who gives ideas/feedback for rules, we do not create them

Personaly from looking at your gear, I think your undergeared for pvp, as a DH i see wiz have 0 chance without storm armour.

From also looking at your past posts, it kinda seems like your a big kid, thats why your probably not getting serious answers :)

@HoaKiem, SA is 100% but its also dodgable, i think your probably undergeared also, its something you need to work towards
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Lusitano

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #88 on: March 30, 2013, 17:08:39 pm »

Lol i see rule developers are all with High QI rofolol.

So if strom armor is 100 dodgable why u use it?

Is it because is auto attack werever the enemy is?

Thnks mr rules developer , but your awser is 100% helping your rule developer friend to dont look bad, but i got a video of howw your rules developers work on the matches, and your firend is a camper on bottom corner , saying go and hitting me when im not even on sight....you call that pvp?

I call that noobish and bad willing to loose , if you cant see beyond that ...than is not my prob,  Diablo is a fun game before you guys even show up, so for me this pvp badly organized is same has = crap....

Specially when i see the rules developers develop rules that can favor them....

I got 12 ppl on forum agree with me... just because to rules makers dont agree me, then good luck....but pvp against crapy and noob skill wiz is no more!

Just hope ppl recognize the type of ppl that is making rules xD
hehehehe
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RoGH

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Re: Ruleversion 1.2.6 [Open Discussion]
« Reply #89 on: March 30, 2013, 17:22:16 pm »

Thats cool, but first of all i would ask you to write your posts without any rush and strong emotions, because not everyting is understandable.
Second of all, please stop using violent language, calling someone a faggot for example, is not what we will accept here.
Moving forward, i just want to say, that rules are developed by people playing every class, so your statement about rule developers favoring their classes is simple non sense.

Because your posts are very chaotic and bad mannered in some aspects, its really hard to figure out what is your point - what is wrong with the rules, what is your idea to make them better. I will be more than happy to reply on that. Thx and happy easter ;)
« Last Edit: March 30, 2013, 17:24:41 pm by RoGH »
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