How long more or less you need to stay in turets range to restore full life?
You need to count the big dmg reduction that a BT Set Tank uses, and how much dmg you are able to do in 1 shot to him.
Your question isn´t answerable that way.
Anyway this doesn´t change the matter RoGH. I don´t mind if someone stays in a turet if it isn´t a BT set tank.
As usual they got 120+ k life, the guy i spoke about 150 k life. Now do some maths, 2% Brooding, 2% Turet, and lets say 1 k life per sec from items. So when i hit with a good crit for lets say 80 k, he restores it in like 10 sec.
How will you design the rule?
- You can set up a turet, if you are under 30 k life, and can camp there 10 sec and then must leave the healing area?
or
- You can sit in a turet only for 5 seconds every time, ( that would be 40 k hp in this case )
Who will count the seconds that this guy sits in, who can decide there about rule breaking if he was 8 instead of 5 sec inside?
It´s just bullshit
No matter from which side you look at that.
My recomendation is to set up a more specific and simple rule like:
- BT set DH´s are not allowed to use the rune "Aid station" and "Guardian turret".