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Off topic / Re: d2 - Art of War
« on: September 26, 2014, 23:52:11 pm »
I am and just found them using google.
If you know Internet.5, you know the rules are correct.
Quote (Internet.5 @ 4 Apr 2010 14:15)
Rules:
Main Points
The venue: "Bloodmore" Act1 Normal
Change of equipment: Is allowed if all items are in stash and game wont be left
Playing mode: "Best of 7"
Bans: precasts (especially prebo & preshout), shrines, wells, potions, any impact on monsters, consciously effected breaks during the duel,
leaving the field (Bloodmore), the use of throwing weapons, foreign skills and auras, the use of the skills leap and leap attack
The Duelling Event:
Start of the duel: its mutually obligatory for both paries to start every duel with "go"
Gaining a victory: is only possible though a death or a walk over the opposite pary (the duel ends in a tie if both parties are dying during a duel - n party gains a point for such situations)
restrictions of the gear:
Damage reduce: max 45%
Run: max 100% (from items/charms - skill like increased speed do not count)
Life Replenish: max 25 repl. in all equipped combinations of items (bo-slot too)
Open wounds: max 10%
Poison damage: max 200 (from all items and charms)
Not allowed pre-and suffixes on items: Knockback, Slower Target & Amp
Banned Items:
All known dupe/bugged/hacked items/charms (322s bear, bb, bt, zb bf/ark, d2c rares)
Actively used runewords / items without zod or selfrepair
All ladder only runewords (grief, forti etc.)
Particularities:
Hellfire-Torch is allowed
BvB will be played in Walk-Mode only. Desynch isnt allowed!
All items must be visible for the opponent (means no str bug!)
If you know Internet.5, you know the rules are correct.
Quote (Internet.5 @ 4 Apr 2010 14:15)
Rules:
Main Points
The venue: "Bloodmore" Act1 Normal
Change of equipment: Is allowed if all items are in stash and game wont be left
Playing mode: "Best of 7"
Bans: precasts (especially prebo & preshout), shrines, wells, potions, any impact on monsters, consciously effected breaks during the duel,
leaving the field (Bloodmore), the use of throwing weapons, foreign skills and auras, the use of the skills leap and leap attack
The Duelling Event:
Start of the duel: its mutually obligatory for both paries to start every duel with "go"
Gaining a victory: is only possible though a death or a walk over the opposite pary (the duel ends in a tie if both parties are dying during a duel - n party gains a point for such situations)
restrictions of the gear:
Damage reduce: max 45%
Run: max 100% (from items/charms - skill like increased speed do not count)
Life Replenish: max 25 repl. in all equipped combinations of items (bo-slot too)
Open wounds: max 10%
Poison damage: max 200 (from all items and charms)
Not allowed pre-and suffixes on items: Knockback, Slower Target & Amp
Banned Items:
All known dupe/bugged/hacked items/charms (322s bear, bb, bt, zb bf/ark, d2c rares)
Actively used runewords / items without zod or selfrepair
All ladder only runewords (grief, forti etc.)
Particularities:
Hellfire-Torch is allowed
BvB will be played in Walk-Mode only. Desynch isnt allowed!
All items must be visible for the opponent (means no str bug!)