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Rules & development / Re: Rules proposal for the 4th season - open discussion
« on: October 02, 2013, 20:35:46 pm »Mr Mag, you are not correct, when i host VC tournament - if i make good promotion - i have 16 players in 1 day signed and all of them are top players. You need to atract players, but with the current rules and no clear information about prize ... hm... good players may not join.
I dare say thats part of the Problem. As it is right now the "PvP Community" consists of how many? 30? Top Players and thats it. Due to the massiv gear Differences there is just no point for new Players to start pvp they just get raped 24/7. Pros only might work for tournaments, but its not enough to keep a league going.
The next problem are imo the rules. And i am not even talking about the balance between the classes. Its how the Duells work. Playing against Tank dhs in their Bunker is no fun at all and that "rule" isnt worth the paper its written on because the only way to make it count is to have a judge watch the Duell. Against TR Monks its an annoying "catch me if u can" Game that u just cant win as a barb cuz ur to slow. BVB sucks anyway at least in my opinion which leaves 2 Matchups that are at least a little fun to play. Well 1 matchup since there are hardly any wiz Players around. Stalemates are realy annoying and if both sides play to win they happen quite frequently. In my case 1 match against a Monk that ended in a stalemate after 15 minutes of fighting ruined my motivation for pvp completly and as long as the rules dont change to avoid that i dont feel like participating again.
And the LLD rules...well lets just say i am not suprised that half of the Players Play WD including the 2 at the top....
To cut it short PvP as it is right now is just not fun at all.