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Author Topic: whats the most annoying thing in D3?  (Read 6969 times)

torgoch

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whats the most annoying thing in D3?
« on: April 03, 2012, 11:55:17 am »

what do you think about that?
imo worst is complete lack of hostility in pve games-old good times of PKPK!!~~~ are gone. also a big disappointment is number of players in one game,few years ago i expected sth like 64 O_o and of course the graphics could be a bit darker. theres too much colors on the screen,spell effects,target backlight and colorful locations, i miss the gloom of previous parts
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saesa

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Re: whats the most annoying thing in D3?
« Reply #1 on: April 03, 2012, 13:44:00 pm »

no private games
lack of judgment, lack of properties on items (ie. just gosu ones on items, lack of really exceptional items) - all generic, on inferno items will differ only with +vitality for sure :), too far-fetched skills visually from character level 1
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AsaroV

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Re: whats the most annoying thing in D3?
« Reply #2 on: April 03, 2012, 19:21:49 pm »

4 players at pve game :/

no private games
lack of judgment, lack of properties on items (ie. just gosu ones on items, lack of really exceptional items) - all generic, on inferno items will differ only with +vitality for sure :), too far-fetched skills visually from character level 1


no privates? Oo
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GuN

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Re: whats the most annoying thing in D3?
« Reply #3 on: April 03, 2012, 19:39:04 pm »

ofc we have private games, but you dont have game names, its a invite-request, friend quick join system
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RoGH

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Re: whats the most annoying thing in D3?
« Reply #4 on: April 03, 2012, 19:44:10 pm »

If i could name only one thing, 4 ppl per game would be it. I was expecting at least the same number as in d2, 10-12 would be fine, perfect match for a common d2 clan.
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GuN

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Re: whats the most annoying thing in D3?
« Reply #5 on: April 03, 2012, 19:46:03 pm »

i really loved those 8ppl games too, but i guess, they changed the number in case of balancing the game.
maybe 4ppl will be chalenging and 8ppl wouldnt ? dunno, just a guess
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saesa

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Re: whats the most annoying thing in D3?
« Reply #6 on: April 03, 2012, 20:26:04 pm »

no private arenas i meant :)
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Ajantis

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Re: whats the most annoying thing in D3?
« Reply #7 on: April 03, 2012, 21:39:26 pm »

If i could name only one thing, 4 ppl per game would be it. I was expecting at least the same number as in d2, 10-12 would be fine, perfect match for a common d2 clan.
I also thought 4 ppl suck. But as much as I would like to see more ppl in the game, with its current gfx it would really be a serious problem. D3 is just way too eye-candy. Implementing 8 or 12 ppl in the game would make it unplayable.

My major issues with D3:
- no stats (well... there are stats, but in fact they do NOTHING)
- no item requirements (only lv req, but no str req, dex req)
- runes available from the start
- no skill levels
- no differences between chars of the same class (if you make 60 lv barb and I make 60lv barb they will both be EXACTLY the same - no different stats/skills)
- no open PvP
- no replays
- no spectators
- no arena editor

I guess I could enumerate way more, but atm only those came to my mind ;P
« Last Edit: April 03, 2012, 21:47:00 pm by Ajantis »
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Rufi

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Re: whats the most annoying thing in D3?
« Reply #8 on: April 03, 2012, 21:43:40 pm »

4 ppl games sucks hard

bud

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Re: whats the most annoying thing in D3?
« Reply #9 on: April 04, 2012, 02:29:39 am »

4 pep in game, useless whie items (as for now ),no stats , barb cant use bow
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Vik

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Re: whats the most annoying thing in D3?
« Reply #10 on: April 05, 2012, 16:48:03 pm »

Totally agree the 4 ppl ingame limit is one of those things that rly feels stupid to me :)
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RoGH

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Re: whats the most annoying thing in D3?
« Reply #11 on: April 05, 2012, 18:12:30 pm »

If i could name only one thing, 4 ppl per game would be it. I was expecting at least the same number as in d2, 10-12 would be fine, perfect match for a common d2 clan.
I also thought 4 ppl suck. But as much as I would like to see more ppl in the game, with its current gfx it would really be a serious problem. D3 is just way too eye-candy. Implementing 8 or 12 ppl in the game would make it unplayable.

My major issues with D3:
- no stats (well... there are stats, but in fact they do NOTHING)
- no item requirements (only lv req, but no str req, dex req)
- runes available from the start
- no skill levels
- no differences between chars of the same class (if you make 60 lv barb and I make 60lv barb they will both be EXACTLY the same - no different stats/skills)
- no open PvP
- no replays
- no spectators
- no arena editor

I guess I could enumerate way more, but atm only those came to my mind ;P

Yep, i understand your point Ajan, but that should be blizzard's job to make gfx equivalent to bigger group of players.
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Mr.Mag

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Re: whats the most annoying thing in D3?
« Reply #12 on: April 05, 2012, 19:34:17 pm »

i hope the only one reason why blizz limits game to only 4 players is for technical-security reasons. if diablo3 will be typical terminal-game (like web browser games) where all decisions are taken on server, a lot of data have to be transfered. in this situation no "big cheates" would be available. unfortuntely i dont believe in my point of view ;p
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B4ST4RD

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Re: whats the most annoying thing in D3?
« Reply #13 on: April 05, 2012, 22:16:06 pm »

i hope the only one reason why blizz limits game to only 4 players is for technical-security reasons. if diablo3 will be typical terminal-game (like web browser games) where all decisions are taken on server, a lot of data have to be transfered. in this situation no "big cheates" would be available. unfortuntely i dont believe in my point of view ;p

There were games with 5!! people in beta already. Those "technical-security reasons" don't seem to work all the time.
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Lolet

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Re: whats the most annoying thing in D3?
« Reply #14 on: April 05, 2012, 22:18:32 pm »

IIRC they limited pve multiplayer only because game would be too easy with 4+ ppl
i hope the only one reason why blizz limits game to only 4 players is for technical-security reasons. if diablo3 will be typical terminal-game (like web browser games) where all decisions are taken on server, a lot of data have to be transfered. in this situation no "big cheates" would be available. unfortuntely i dont believe in my point of view ;p
On the contrary - they used some new technology, where the client does most serverside stuff - and as we've seen recently - it's very exploitable (for example d3 beta wp exploit)
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